Roles in the VBA ProSim League
Here’s a list of all the roles available within a VBA Franchise. We offer opportunities beyond playing, allowing individuals to explore different ways to contribute or pursue alternative paths within the league:
Franchise Owner | General Manager | Head Coach | Assistant Coach | Head Scout | Players
These roles offer diverse ways to engage with the VBA community, allowing each person to find the best fit for their skills and interests.
Team Governor
Approved By League
The franchise Governor is both the team purchaser and its CFO. To become a franchise governor, you must apply and receive approval from the league.
General Manager*
Reports to Owner
The General Manager (GM) is responsible for acquiring players and staff and managing the team’s daily operations. The GM may choose to play on the team or not, and the Governor can also act as their own GM if they prefer.
Head Coach*
Reports to GM
The Head Coach ensures players understand the team’s system and provides input on player acquisitions to the GM. This can be a non-player role but still requires console access.
Coaching in this ProSim League is a significant commitment, averaging anywhere from 8 to16 hours per week:
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Game Day: 2-4 hours/week
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Practice: 4-6 hours/week
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Practice Preparation: 1-4 hours/week
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Meetings, Stats, & Miscellaneous: 1-2 hours/week
This role is ideal for those dedicated to developing and leading a competitive team.
Assistant Coach
Reports to Coach
The Assistant Coach serves as both a Player/Coach on the floor and the Team Captain. This role includes responsibilities for player leadership, in-game strategy, and scouting when a dedicated scout is unavailable. The Assistant Coach must be a player and have console access to perform their duties effectively.
Head Scout*
Reports to Coach
The Head Scout is responsible for evaluating players across the Pro, Prep, and Summer Leagues. This role can be filled by either a player or non-player and does not require console access.
Player
Reports to Coach
Once on an active roster, Players report to the Head Coach and the Team GM.
They are responsible for:
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Attending team practices two or three times (4-6 hours/week)
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Learning the team’s offense and playbook thoroughly
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Participating in Media Day and league-wide social media events
Players are expected to stay committed and engaged with team activities and league promotions for either the Entire Sprint or full season.